Biology - Research & Education - Ecosystems Past & Present
Communicating science visually in traditional and digital media for the web and print. Illustrating takes me on cliff edges, dinosaur excavations, jungles and classrooms, millions of years into the past and the microscopic world.
Art specializing in science, geology and geography illustrations for clients such as National Geographic, Scientific American, McGraw-Hill, Wired Magazine, Harcourt Publishing among others. Also work in video game art and animation - 3D modeling, pre-viz imaging and digital Matte Painting.
I am a Ph.D.-level cell biologist by training, now specializing in the creation of eye-catching digital illustrations that portray the complex beauty of life at the cell and molecular level. I enjoy using interesting color palettes and elements of graphic design in all of my work, including simpler pieces such as schematic illustrations and diagrams. I am also fascinated by the use of 3D computer modeling to produce visual environments that can pull the viewer into a microscopic or molecular world.
Emily produces detailed, accurate and appealing illustrations of animals, plants, artifacts, & fossils, including species illustrations, behavioral and anatomical renderings, habitat scenes and paleoreconstructions. Her experience includes projects as small as one simple illustration to as large as over 500 animal life illustrations. She works with scientists, art directors, editors, educators, graphic designers, government entities, and many other professionals and individuals to deliver high quality custom or stock art for a variety of uses.